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Friday, January 8, 2016

Some Notes for a Game

Objectives:
  • Playable in a car (diceless and/or paperless)
  • Playable while driving
  • Easy to memorize
  • Little to no notes (could fit adventure entire on napkin)

Character (/Monster?) Gen 

Traits (Pick Two)
  • Strong
  • Tough
  • Smart
  • Fast
  • Perceptive
  • Determined
  • Coordinated
  • Commanding
Job- either Good at one Job or pick two Jobs (can be anything, race/species is included if important)

One Cool Thing (optional?) (pretty much anything, from background info to special snowflake bullshit, that can be described in one sentence)

License Plate System

Random generation use license plates of next passing vehicle
0 Automatic Pass
9 Pass with a bonus
8 Pass
7 Pass with relevant job
6 Pass with relevant trait
5 Pass if Good at job
4 Pass with relevant job and trait
3 Pass if Good at job with relevant trait
2 Recoverable failure
1 Automatic failure

(need to work in systems for encounters a-z) (vanity/military/out of state plate bonuses?)

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